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HyperBowl Childhood
What We Have Here Is A Failure To Communicate, But That’s Not The Real Problem
Slay the Dragon!
Console Wars
The Game Localization Handbook
The Art of Darkwatch
Masters of Doom
Behind Deep Blue: Building the Computer that Defeated the World Chess Champion
Learn Unity 4 for iOS Game Development
Work Hard, Play Hard
So You Want to Make a Game
Taking a Whirl Tour on the GameCube
HyperBowl on the Small Screen